In part one I made a prototype of the Nintendo 64 symbol, however I wasn't really sure where I could take such a simple model without it looking like I was just adding extra meaningless polygons to it. I also wanted to work on my 3D Modelling ability and to attack a more complex model. I decided to recreate and modify a WWII German Tiger tank being a superior piece of engineering at the time. Creating the model worked out pretty well though I had a few issues trying to line up the side panels so that they were closed poly surfaces. When unfolding the model it had to be broken up into several pieces to be assembled later such as the hatch area, barrel, upper body, lower body, axels and wheels. I found this to be a challenging project yet very enjoyable. 3D Model: Corner View Side View Rear View Bottom View Unfolding I: When originally working on this part I broke up the pieces and unfolded them though I didn't pay enough attention to how it w...